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La cámara IP digitaliza y compri
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Tema del mes NOVIEMBRE:
IPv6
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IPv6 es la actualización evolutiva de Internet que ampliará las
direcciones IP de 32 bits a 128 bits y permitirá, de una manera
efectiva, que Internet crezca exponencialmente en cuanto a la cantidad
total de los datos transmitidos.
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Data transport methods
IP addresses
An IP address (Internet Protocol address)
is a unique number that devices use in order to identify and
communicate with each other on a network utilizing the
Internet Protocol standard. An IP address consists of four
numbers separated by a dot “.”, each number is in the range
0-255. For example, the address could be “192.36.253.80”.
The IP address is further split up into a
network part and a host part. The boundary between the two
parts is decided by a netmask or a prefix length. A netmask
of 255.255.255.0 means that the first 3 bytes will be the
network address and the last byte the host address. A prefix
length is a different way of providing the boundary, for
example the same address as the previous example has a
prefix length of 24 bits (i.e, 192.36.253.80/24).
Certain blocks of addresses have been
reserved for private use:
10.0.0.0/8 (netmask 255.0.0.0)
172.16.0.0/12 (netmask 255.240.0.0)
192.168.0.0/16 (netmask 255.255.0.0)
These addresses are intended for private
internets. They may not be routed out on the public
Internet.
IPv6
IPv6, or Internet Protocol version 6, is
designed as an evolutionary upgrade to the Internet Protocol
and will, in fact, coexist with the older IPv4 for some
time. IPv6 is designed to allow the Internet to grow
steadily, both in terms of the number of hosts connected and
the total amount of data traffic transmitted.
The most obvious improvement in IPv6 over
the IPv4 is that IP addresses are lengthened from 32 bits to
128 bits. This extension anticipates considerable future
growth of the Internet, providing for an unlimited (for all
intents and purposes) number of networks and systems. For
instance, IPv6 is intended to provide each cell phone and
mobile electronic device its own address.
Data transport protocols for network
video
The most common protocol for transmitting
data on computer networks today is the TCP/IP Protocol
suite. TCP/IP acts as a "carrier" for many other protocols;
a good example is HTTP (Hyper Text Transfer Protocol), which
is used to browse Web pages on servers around the world
using the Internet.
TCP/IP protocols and ports used for
network video
Common protocols and their port numbers
used for the transfer of network video include:
|
Protocol |
Transport protocol |
Port |
Common usage |
Network video usage |
FTP
File Transfer Protocol |
TCP |
21 |
Transfer of files
over the Internet/intranets |
Transfer of images
or video from network camera/video server to an FTP
server or to an application |
SMTP
Send Mail Transfer Protocol |
TCP |
25 |
Protocol for
sending e-mail messages |
A network
camera/video server can send images or alarm
notifications using its built-in e-mail client |
HTTP
Hyper Text Transfer Protocol |
TCP |
80 |
Used to browse the
Web, i.e. to retrieve Web pages from Web servers |
The most common
way to transfer video from a network camera/video
server where the network video device essentially
works as a Web server, making the video available
for the requesting user or application server |
HTTPS
Hypertext Transfer Protocol over Secure Socket Layer |
TCP |
443 |
Used to access Web
pages securely using encryption technology |
Secure
transmission of video from network cameras/video
servers can also be used to authenticate the sending
camera using X.509 digital certificates |
RTP
Real Time Protocol |
UDP/TCP |
Not
defined |
RTP standardized
packet format for delivering audio and video over
the Internet. Often used in streaming media systems
or videoconferencing. |
A common way of
transmitting MPEG-based network video
Transmission can be either unicast (one to one)
or multicast (one to many) |
RTSP
Real Time Streaming Protocol |
TCP |
554 |
Used
to setup and control multimedia sessions over RTP |
IP uses two transport protocols:
Transmission Control Protocol (TCP) and User Datagram
Protocol (UDP). TCP provides a reliable, connection-based
transmission channel; it handles the process of breaking
large chunks of data into smaller packets, suitable for the
physical network being used, and ensures that data sent from
one end is received on the other. UDP, on the other hand, is
a connectionless protocol and does not guarantee the
delivery of data sent, thus leaving the whole control
mechanism and error-checking to the application itself.
In general TCP is used when reliable
communication is preferred over transport latency. TCP's
reliability through retransmission may introduce significant
delays. UDP on the other hand provides no retransmissions of
lost data and therefore does not introduce further delays.
Transmission methods for network video:
Unicasting, Multicasting, and Broadcasting
There are different methods for
transmitting data on a computer network:
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Unicast - the sender and the
recipient communicate on a point-to-point basis. Data
packets are sent addressed solely to one recipient and
no other computers on the network will need to process
this information.
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Multicast - communication between a
single sender and multiple receivers on a network.
Multicast technologies are used to reduce network
traffic when many receivers want to view the same source
simultaneously by delivering a single stream of
information to hundreds of recipients. The biggest
difference compared with unicasting is that the video
stream only needs to be sent once. Multicasting (i.e IP-Multicasting)
is commonly used in conjunction with RTP transmissions.
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Broadcast - a one-to-everybody
transmission. On a LAN, broadcasts are normally
restricted to a specific network segment and are not in
practical use for network video transmissions.
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Tema del mes OCTUBRE:
Quality of Service (Qos) |
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En la actualidad, redes totalmente distintas se fusionan en una
red IP. Por ejemplo, las redes de telefonía y de vídeo (CCTV) están
migrando a IP. En estas redes, es necesario controlar la forma de
compartir los recursos de la red para satisfacer los requisitos de cada
servicio. Una solución es permitir que los routers y conmutadores de la
red se comporten de forma distinta en función de los diferentes tipos de
servicios (voz, datos, vídeo) mientras el tráfico pasa a través de la
red. Esta técnica se denomina Servicios Direfenciados (DiffServ). Al
hacer uso de QoS, distintas aplicaciones de la red pueden coexistir en
la misma red sin consumir el ancho de banda de la otra.
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QoS (Quality of Service)
Nowadays, fundamentally different
networks are merging into one IP network. For example,
telephone and video (CCTV) networks are migrating towards
IP. In these networks, you will need to control the way to
share network resources to fulfill the requirements of each
service. One solution is to let the network routers and
switches behave differently on different kinds of services (voice,
data, video) as the traffic passes through the network. This
technique is called Differentiated Services (DiffServ). By
using QoS, different network applications can co-exist on
the same network, without consuming each other’s bandwidth.
Definition
The term Quality of Service refers
to a number of technologies to guarantee a certain quality
to different services on the network. Quality can be, for
instance, a maintained level of bandwidth, low latency, no
packet losses, etc. The main benefits of a QoS-aware network
can be summarized as:
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The ability to prioritize traffic and
thus allow critical flows to be served before flows with
lesser priority.
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Greater reliability in the network,
thanks to the control of the amount of bandwidth an
application may use, and thus control over bandwidth
races between applications.
QoS and network video: Requirements
To use QoS in a network with network
video products, the following requirements must be met:
QoS scenarios

Ordinary (non-QoS aware) network
In this example, PC1 is watching two
video streams from cameras Cam1 and Cam2, with each camera
streaming at 2.5 Mbps. Suddenly, PC2 starts a file transfer
from PC3. In this scenario, the file transfer will try to
use the full 10 Mbps capacity between the routers R1 and R
2, whilst the video streams will try to maintain their total
of 5 Mbps. The amount of bandwidth given to the surveillance
system can no longer be guaranteed and the video frame rate
will probably be reduced. At worst, the FTP traffic will
consume all the available bandwidth.

QoS aware network
The router R1 has been configured to
devote up to 5 Mbps of the available 10 Mbps for streaming
video. FTP traffic is allowed to use 2 Mbps, and HTTP and
all other traffic can use a maximum of 3 Mbps. Using this
division, video streams will always have the necessary
bandwidth available. File transfers are considered less
important and get less bandwidth, but there will still be
bandwidth available for web browsing and other traffic. Note
that these maximums only apply when there is congestion on
the network. If there is unused bandwidth available, this
can be used by any type of traffic.
About Pan Tilt Zoom (PTZ) traffic
PTZ traffic is often regarded as critical
and requires low latency to guarantee fast responses to
movement requests. This is a typical case in which QoS can
be used to provide the necessary guarantees. The QoS control
of PTZ traffic in Axis network video products is handled by
the ActiveX viewer AXIS Media Control (AMC), which is
automatically installed the first time the Axis product is
accessed from Microsoft Internet Explorer.
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